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Fantasy-Forever.Com - Final Fantasy X Special Abilities - FFX Final Fantasy X Special Abilities


NAME MP EFFECT
Aim 0 Raises Accuracy attribute of party.
Bribe 0 Give money to enemies in return for them leaving and giving you items.
Cheer 0 Raises Strength and Defense attributes of party.
Copycat 28 Mimic the last action taken by an ally in battle. Overdrives and Summoning cannot be copied.
Doublecast 0 Cast two black magic spells in one turn.
Entrust 8 Transfers one character's Overdrive gauge to another, adding to the total.
Flee 0 Run away from battle, more successful than regular run.
Focus 0 Raises Magic and Magic Defense attributes of party.
Guard 0 Intercept physical attacks directed at party members and take damage in their place.
Jinx 0 Lowers Luck attribute of all enemies, lowering Accuracy, Evasion and critical hit rate.
Lancet 0 Transfer HP/MP from enemy to self. Kimahri can use this to gain skills for his Overdrive.
Luck 0 Raises Luck attribute of all party members, raising Accuracy, Evasion and critical hit rate.
Pray 0 Restores small amount of HP to each party member.
Provoke 4 Causes enemies to attack the character who uses this.
Reflex 0 Raises Evasion attribute of all party members.
Sentinel 0 While in defensive stance, intercept any physical attacks that are directed at a party member.
Spare Change 0 Throw gil at enemy. Damage is 10% of gil thrown.
Steal 0 Steal items from an enemy. Can also destroy machina.
Taunt 4 You call the enemy to attack only the ally that uses this command
Threaten 12 Prevents target from moving.
Use 0 Use special items.


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